About this Blog

I am an MSc Animation & Visualisation student at DJCAD in Dundee, Scotland. "Once Bitten" is the working title for my personal project and final outcome short film. The characters in my film will be 2D, animated digitally, but the environments they inhabit will be filmed in live action.

"Once Bitten" is a story about a woman who meets a wolf cub alone in the forest, the mood is light and playful and about the pair of new friends escaping their normal lives. However the mood darkens when the cub accidentally falls into a human trap and his mother catches up with him and his new companion.
Showing posts with label schedule. Show all posts
Showing posts with label schedule. Show all posts

Friday, July 3, 2015

Animation update!!

Ok, i've been withholding work again but here it goes:

Scene 6:

Rough roto

Rough keys

Clean Keys with charting

Scene 8:

Blocks & roto

rough Keys-pup

Scene 10:

Rough keys

Clean keys

Scene 12:

I've decided to split scene 12 into parts: the final pull back will be a part on it's own and the animation required here is Anna standing with her back turned to the camera with some wind movement through her clothes. This can then be placed in the 3D tracked shot. The beginning of the scene i will animate Anna turning on the spot the way i act out in the reference footage. she will then be placed in an empty shot which will be 3D tracked to place her. I've been having some trouble with this process because the empty shot doesn't match the reference shot, which can only be expected with a hand held camera... all i have to show atm is some rough roto to help me get my head around the beginning of the shot.

Rough roto

Scene 13:

Rough keys

Clean keys

I am preeetty behind on my personal schedule- thankfully though, Wendy has agreed to help me inbetween/ clean and colour which is great news!




Saturday, May 23, 2015

Script Breakdown and New Schedule

I had a production meeting with myself and took note of: Everything i said i would achieve by this point- completed or not and if so whether it still needs to be completed. The old schedule looked like this: 


Final 2D animatic is complete (recently updated to include 2 new scenes with one old scene that was really annoying me cut. The new scenes are important- they show the 2 main characters together in the same shot as equals seeing each other for the first time and their first cautious exchange)


Live action/ 2d animatic is not complete because final footage is not filmed and will not be by the end of this week. I also think it's far too late for me to be faffing around with animatics.

Designs are complete.

Character sheets are complete.

Final filming and editing are not complete.

Research observation is complete

tests are incomplete (i have written off "set dressing" as i would rather focus on animation not hard core compositing past what is strictly necessary to allow my flat characters to exist in the live action setting) I have not tested any compositing past having a meeting with a member of staff knowledgeable about vfx about specific requirements for my film.

2D animation is not complete.

Based on the new animatic i made up a script breakdown (as detailed as i could manage) which will hopefully help me keep track of my film requirements scene by scene and will help when it comes to filming my live action footage. I have arranged a meeting with Adam Morrow who is leading the live action footage team for this project to discuss how the script breakdown and new schedule is working for him.




 New schedule with updated hierarchy: green means high priority, yellow is medium, red is low. i plan to push for having 62 secs of complete animation by the beginning of July. This way i hope to at least have a film that makes some sense to start putting together a month before deadline.



I have acquired a live action reference actress for my wolf pup character! Her name is Kira and her and her owner Kerri have kindly agreed to accompany us on our filming days. Having footage of Kira for reference will help me scale/ place and animate my wolf pup character.